Guilds
The Guilds module adds a player guild system. Players can create a guild, invite members, and manage the guild together. A guild has a home, warps, a prefix, and a private guild chat. A guild also has ranks with in-guild permissions and a claimed guild world.
Commands
Section titled “Commands”The Guilds module adds one command, /guild, with a set of subcommands. The /guild menu opens the main guild view.
See the permissions page for the full list of subcommands and their permission nodes.
Common subcommands:
guild create <name>creates a guild.guild invite <player>invites a player, and the player runsguild acceptorguild deny.guild sethomeandguild homeset and use the guild home.guild setwarp <name>,guild warp <name>, andguild warpsmanage guild warps.guild chattoggles guild chat or sends a guild chat message.guild worldteleports to the guild world.guild permissionsopens the rank permissions menu.
Guild ranks and permissions
Section titled “Guild ranks and permissions”The Guilds module has its own in-guild permission system for the guild world. These are not Bukkit permission nodes. The
guild owner sets them per rank in the guild permissions menu. They control whether a rank can break blocks, place
blocks, and interact with blocks in the guild world.
Configuration
Section titled “Configuration”The module writes a config.yml file to its data folder.
| Key | Default | Description |
|---|---|---|
| guilds.log-chat-message | true | Whether to log guild chat messages to the console. |
Requirements
Section titled “Requirements”The Guilds module needs Advanced Slime Paper (ASP) for the guild world. Install ASP on your server. The module also stores guild data in the Plex database, so set up a database in the Plex config.
