Configuration
This page will show you how to modify the configuration file. The configuration file is located at:
/plugins/Plex/config.yml
.
Default configuration
Section titled “Default configuration”Below is the default config.yml
file when Plex is loaded for the first time.
# Plex Configuration File# For documentation, please visit: https://plex.us.org
server: name: "Plexus" motd: "%servername% - Minecraft %mcversion%" colorize_motd: true sample: - "&cForums: https://forum.plex.us.org" # What timezone should various messages appear in (e.g. ban message end date) timezone: Etc/UTC
# Ban message is customized in the messages.yml file. The URL to appeal at is below.banning: ban_url: "https://forum.plex.us.org"
punishments: mute-timer: 300 freeze-timer: 300
chat: # Should the server use Plex's chat system? It is recommended to keep this on if you are using ranks. # If you are using permissions, you should turn this off and use Vault to handle prefixes with a different chat plugin enabled: true # The maximum amount of characters a player can have for their tag # This does not include color tags such as <red> or <rainbow> max-tag-length: 64 # The chat format can be customized here if the Plex chat system is enabled format: "{prefix} <white>{name} <gray>» <reset>{message}"
# You can define colors for each group which will appear in the tab listcolors: admin: '<aqua>' senior: '<light_purple>' executive: '<blue>' masterbuilder: '<dark_aqua>'
# Login Messagesloginmessages: # Should the player be required to put their name in the login message? name: true
data: central: storage: sqlite # Use mariadb, or sqlite here user: "" password: "" hostname: 127.0.0.1 port: 27017 db: "plex" side: # This is Redis, leave password blank if auth is false enabled: false auth: true hostname: 127.0.0.1 port: 6379 password: ""
# Mob limiter / Entity wiping config# All entities listed here will NOT be wiped upon wiping entities# By default this includes all mobs, as the mobpurge command can be used to purge mobs.entitywipe_list: - "ITEM_FRAME" - "AXOLOTL" - "BAT" - "BEE" - "BLAZE" - "CAT" - "CAVE_SPIDER" - "CHICKEN" - "COD" - "COW" - "CREEPER" - "DOLPHIN" - "DONKEY" - "DROWNED" - "ELDER_GUARDIAN" - "ENDER_DRAGON" - "ENDERMAN" - "ENDERMITE" - "EVOKER" - "FOX" - "GHAST" - "GIANT" - "GLOW_SQUID" - "GOAT" - "GUARDIAN" - "HOGLIN" - "HORSE" - "HUSK" - "ILLUSIONER" - "IRON_GOLEM" - "LLAMA" - "MAGMA_CUBE" - "MULE" - "MUSHROOM_COW" - "OCELOT" - "PANDA" - "PARROT" - "PHANTOM" - "PIG" - "PIGLIN" - "PIGLIN_BRUTE" - "PILLAGER" - "POLAR_BEAR" - "RABBIT" - "RAVAGER" - "SALMON" - "SHEEP" - "SHULKER" - "SILVERFISH" - "SKELETON" - "SKELETON_HORSE" - "SLIME" - "SNOWMAN" - "SPIDER" - "SQUID" - "STRAY" - "STRIDER" - "TRADER_LLAMA" - "TROPICAL_FISH" - "TURTLE" - "VEX" - "VILLAGER" - "VINDICATOR" - "WANDERING_TRADER" - "WITCH" - "WITHER" - "WITHER_SKELETON" - "WOLF" - "ZOGLIN" - "ZOMBIE" - "ZOMBIE_HORSE" - "ZOMBIE_VILLAGER" - "ZOMBIFIED_PIGLIN" - "PUFFERFISH"
# Automatically wipe the specified entitiesautowipe: # Should we automatically wipe entities? enabled: true # How often, in seconds, to automatically wipe entities. Default is 5 minutes. interval: 300 # Entities to automatically wipe entities: - "DROPPED_ITEM"
# What blocks should be blocked?blocked_blocks: - "SPAWNER" - "STRUCTURE_BLOCK" - "JIGSAW"
# What entities should be blocked?blocked_entities: - "WITHER" - "ENDER_DRAGON" - "MINECART_TNT"
# Limit entities per chunkentity_limit: # Is the mob limit enabled? mob_limit_enabled: true # The maximum number of mobs allowed in a chunk max_mobs_per_chunk: 50 # The available ceiling for the maximum number of mobs mob_limit_ceiling: 500
# See https://docs.plex.us.org/docs/customization/config#worlds for documentation# These gamerules apply to all worlds on the serverglobal_gamerules: - "doWeatherCycle;true" - "doDaylightCycle;true" - "doMobSpawning;false" - "keepInventory;true" - "doFireTick;false" - "doMobLoot;false" - "mobGriefing;false" - "doTileDrops;false" - "commandBlockOutput;false" - "naturalRegeneration;true" - "announceAdvancements;false" - "showDeathMessages;false" - "sendCommandFeedback;false"
worlds: flatlands: name: "Flatlands" modification: permission: "plex.world.flatlands.modify" message: "<red>You do not have permission to modify this world." gameRules: # The gamerules here override the global gamerules - "doWeatherCycle;false" - "doDaylightCycle;false" parameters: grass_block: 1 dirt: 32 stone: 16 bedrock: 1 adminworld: name: "Admin World" entry: permission: "plex.world.adminworld.enter" message: "<red>You do not have permission to enter this world." modification: permission: "plex.world.adminworld.modify" message: "<red>You do not have permission to modify this world." gameRules: - "doWeatherCycle;false" - "doDaylightCycle;false" parameters: grass_block: 1 dirt: 32 stone: 16 bedrock: 1 masterbuilderworld: name: "MasterBuilder World" entry: permission: "plex.world.masterbuilderworld.enter" message: "<red>You do not have permission to enter this world." modification: permission: "plex.world.masterbuilderworld.modify" message: "<red>You do not have permission to modify this world." gameRules: - "doWeatherCycle;false" - "doDaylightCycle;false" parameters: grass_block: 1 dirt: 32 stone: 16 bedrock: 1
# If you are running a custom fork of Plex, you may wish to check for updates from a different repository.update_repo: "plexusorg/Plex"
# What branch should Plex fetch updates from?update_branch: "master"
# Additional logging for debuggingdebug: false
Server
Section titled “Server”server.name
Section titled “server.name”The name of your server goes here and is used throughout Plex.
server.motd
Section titled “server.motd”The text here will appear on the server list.
server.colorize_motd
Section titled “server.colorize_motd”This determines if the message of the day should randomly be colorized. You can disable this option and manually colorize your MOTD.
server.sample
Section titled “server.sample”This lets you specify a custom message under the player count in the server list.
server.timezone
Section titled “server.timezone”This lets you customize which timezone various messages appear in (e.g. ban message end date)
Banning
Section titled “Banning”banning.ban_url
Section titled “banning.ban_url”The URL to be used when a player sees the ban message. The full ban message can be changed in messages.yml
.
Punishments
Section titled “Punishments”punishments.mute-timer
Section titled “punishments.mute-timer”Default: 500
The time in minutes for a mute to expire
punishments.freeze-timer
Section titled “punishments.freeze-timer”Default: 500
The time in minutes for a freeze to expire
chat.enabled
Section titled “chat.enabled”Default: true
Determines if the chat system should be enabled. It’s useful to turn this off if you’re using permissions and want to use prefixes from another plugin instead.
chat.max_tag_length
Section titled “chat.max_tag_length”Default: 64
The maximum length a tag may be in game. This does not include MiniMessage tags, just characters
chat.format
Section titled “chat.format”Default: "{prefix} <white>{name} <gray>» <reset>{message}"
This allows you to customize the chat format for Plex. The {prefix}
placeholder will be replaced with whatever prefix
the player has. The {name}
prefix will be substituted with the player’s display name. The {message}
placeholder will
be replaced by the actual message of the player.
Colors
Section titled “Colors”colors.<group>
Section titled “colors.<group>”This allows you to define colors for your groups in your permission plugin. These colors will show up in tab. For example, if a person is in the admin group, their color will be aqua. This can be changed and customized based on your group names. You do not have to use the ones provided in the configuration.
Login Messages
Section titled “Login Messages”loginmessages.name
Section titled “loginmessages.name”Default: true
This enforces a requirement that players include their name when they set a login message.
data.central.storage
Section titled “data.central.storage”Options: sqlite
, mariadb
, mongodb
Select which database software you would like to use. sqlite
is the default. Note that if you change which data
storage you use, no data will be transferred.
data.central.user
Section titled “data.central.user”This is the username for whichever database software you use. Note that sqlite
does not require a username.
data.central.password
Section titled “data.central.password”This is the password for whichever database software you use. Note that sqlite
does not require a password.
data.central.hostname
Section titled “data.central.hostname”This is the hostname for whichever database software you use. Note that sqlite
does not require a hostname.
data.central.port
Section titled “data.central.port”This is the port for whichever database software you use. Note that sqlite
does not require a port.
The default port for MySQL/MariaDB is 3306. Ensure you change it to that if you are using MySQL/MariaDB. The default is 27017 which is the MongoDB default.
data.central.db
Section titled “data.central.db”This is the name for whichever database software you use. Note that sqlite
does not require a name.
data.side.enabled
Section titled “data.side.enabled”Options: true
/ false
This will enable Plex’s Redis functionality.
data.side.auth
Section titled “data.side.auth”Options: true
/ false
This is whether authentication mode for Redis is turned on or not.
It is highly recommended to have Redis authentication turned on.
data.side.hostnane
Section titled “data.side.hostnane”This is the hostname for Redis. This is required for Redis to work.
data.side.port
Section titled “data.side.port”This is the port that Redis is listening on. This is requird for Redis to work.
data.side.password
Section titled “data.side.password”This is the password for your Redis instance. Note that this can be left blank if authentication is turned off.
Entity wiping
Section titled “Entity wiping”entitywipe_list
Section titled “entitywipe_list”All items in the list will not be wiped. By default, this includes all mobs as these can be purged with the mobpurge
command.
Autowiping
Section titled “Autowiping”autowipe.enabled
Section titled “autowipe.enabled”Options: true
/ false
Should autowiping be enabled?
autowipe.interval
Section titled “autowipe.interval”Default: 300
How often, in seconds, to automatically wipe entities. Default is 5 minutes.
autowipe.entities
Section titled “autowipe.entities”A list of entities to automatically wipe.
Blocking
Section titled “Blocking”blocked_blocks
Section titled “blocked_blocks”A list of blocks that should be blocked.
blocked_entities
Section titled “blocked_entities”A list of entities that should be blocked.
Entity limits
Section titled “Entity limits”entity_limit.mob_limit_enabled
Section titled “entity_limit.mob_limit_enabled”Default: true
This determines if the mob limiter is enabled
entity_limit.max_mobs_per_chunk
Section titled “entity_limit.max_mobs_per_chunk”Default: 50
This allows you to set the maximum number of mobs allowed in a chunk
entity_limit.mob_limit_ceiling
Section titled “entity_limit.mob_limit_ceiling”Default: 500
This is the maximum amount of mobs allowed.
Global gamerules
Section titled “Global gamerules”global_gamerules
Section titled “global_gamerules”These gamerules apply to all worlds on the server. Gamerules in the generated worlds will override the global gamerules.
Worlds
Section titled “Worlds”An infinite amount of worlds can be generated from the configuration file. A few are automatically generated by default. The format for generating new worlds is as follows:
<world name>: name: "Human readable world name" entry: # The permission required to enter the world, optional permission: "plex.world.worldname.enter" # Minimum rank requirement, optional requiredLevels: - "Rank.ADMIN" # The message to be shown if a player does not have permission, optional message: "<red>You do not have permission to enter this world." modification: # The permission required to modify the world, optional permission: "plex.world.worldname.modify" # Minimum rank requirement, optional requiredLevels: - "Rank.ADMIN" # The message to be shown if a player does not have permission, optional message: "<red>You do not have permission to modify this world." gameRules: - "doWeatherCycle;false" - "doDaylightCycle;false" parameters: grass_block: 1 dirt: 32 stone: 16 bedrock: 1
Note that in the parameters
section, this is how the world should actually be generated. The order is from top to
bottom. In the example above, a world will generate with one grass layer, 32 layers of dirt, 16 layers of stone, and one
layer of bedrock.
For a list of Ranks and Titles, you can refer to the Javadocs: Ranks, Title.
The gamerule section is what gamerules are set for the world by default. The syntax is the official gamerule name, a
semicolon, and either true
or false
.
Updates
Section titled “Updates”update_repo The repo to use for update checking.
update_branch The branch to use for update checking.
Debugging
Section titled “Debugging”Options: true
/ false
The debug
option is standalone and enables additional logging. This may be useful for diagnosing issues as more
information will be displayed in the console. It is recommended to keep this option turned off.